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Move list for Yang

Throw
 Hiza Geri Press X + A
 Hiza Geri Press X + A
 Youhon Shiun 6 + X + A
 Monkey Flip 4 + X + A
Normal Move
 Toukuu Koushu Y + B
Special Normal
 Raigeki Shuu In air 3 + K
 Senpuu Kyaku 6 + B
 Koushu 6 + Z (close)
Special Move
 Byakko Soushouda 214 + P or 214 + 2P to fake
 Zenpou Tenshin 63214 + K when close
 Kaihou 623 + K
 Tourou Zan 236 + P (3 times)       EX
 Senkyuutai 236 + K       EX
Super Arts
 Raishin Mahha Ken 236236 + P x1
 Tenshin Senkyuutai 236236 + K x2
 Sei ei Enbu 236236 + P x1
Target Combo
 Target Combos Y , Z , 4 + Z (super cancelable )
 Target Combos A , B , C
 Target Combos Jump diagonally B , B Raigeki Shuu
Link Combos
 Link Combos Close standing Y , far Y (cancelable)
+ , link standing , cancel

close , link standing , cancel
Combo
 Combo 2 + A , 2 + A , 236 + 2P
 
Add a note      NOTES
 
FRAME DATA    (All data come from now offline site www.karathrow.com, updated and corrected with Brady Games book)
 
Normals

Move Name

Start-Up

Hit

Recovery

Blocked Advantage

Hit Advantage

Crouching Hit Advantage

Damage

Parry

Stun

Chains into itself

Special Cancel

Super Cancel

Jab 3 1 6 4 4 4 20 H+L 3 O O O
Strong 4 2 7 6 7 8 55 H 5 X O O
Fierce 5 2*2 13 2 1 0 40+60 H 7+7 X O+X O+X
Far Strong 5 3 12 -2 -1 0 50 H 5 X X X
Far Fierce 9 5 21 -5 -3 -1 120 H 15 X X X
Crouching Jab 3 1 6 4 4 4 20 H+L 3 O O O
Crouching Strong 5 1 11 2 3 4 70 L 5 X X X
Crouching Fierce 8 6*2 12 0 1 2 50+60 H+L 3+5 X X X
Neutral Jumping Strong 3 6 - - - - 80 H 11 X X X
Neutral Jumping Fierce 8 4 - - - - 120 H 15 X X X
Jumping Jab 2 - - - - - 40 H 7 X X X
Jumping Strong 3 5 - - - - 80 H 9 X X X
Jumping Fierce 5 3 - - - - 100 H 13 X X X
Short 3 2 6 2 2 2 30 H+L 3 X O O
Forward 7 2 15 -2 Down Down 80 H 9 X X X
Far Forward 9 2 15 -4 -3 -2 80 H 9 X X X
Roundhouse 14 2 22 -8 -6 -4 100 H 11 X X X
Crouching Short 4 1 8 2 2 2 30 L 3 O O O
Crouching Forward 7 1 13 -1 0 1 50 L 3 X O O
Crouching Roundhouse 10 2 20 -7 Down Down 90 L 3 X X X
Neutral Forward 6 6 - - - - 70 H 9 X X X
Jumping Short 3 11 - - - - 40 H 5 X X X
Jumping Forward 6 6 - - - - 70 H 9 X X X
Jumping Roundhouse 5 4 - - - - 110 H 13 X X X
Towards + Forward 19 5 8 -1 - - 80 H 11 X X X
Dive Kicks 6/8/6 - - - - - 70 H 7 X X X
Neutral Throw 2 1 21 - - - 40x6 - 5x6 X X X
Back Throw 2 1 21 - - - 120 - 11 X X X
Towards Throw 2 1 21 - - - 120 - 11 X X X
Universal Overhead 16 ~ 25 9 5 -5 ~ +7 0 ~ +8 +1 ~ +9 40 H 3 X X X
Taunt 22 9 27 - - - 5 H+L 0 X X X


Specials

Move Name

Motion

Start-Up

Hit

Recovery

Blocked Advantage

Damage

Parry

Stun

Super Cancel

Tourou Zan (Jab) QCF + Jab 8 4 22 -1 30 H 5 X
- - - 4*3 25*29 - 35+90 H 5+7 X
Tourou Zan (Strong) QCF + Strong 8 4 26 -5 35 H 5 X
- - - 4*4 29*32 - 40+95 H 5+7 X
Tourou Zan (Fierce) QCF + Fierce 8 4 30 -9 40 H 5 X
- - - 4*5 33*35 - 45+100 H 5+7 X
Tourou Zan (EX) QCF + 2 Punches 7 1 27 -4 40 H 9 X
- - - 1*1*1*3 28*30*33*25 - 50x4 H 5x4 X
Senkyuutai (Short) QCF + Short 8 3*3 34 -25 80+50 H+L 7+5 X
Senkyuutai (Forward) QCF + Forward 4 3*3 28 -19 80+60 H+L 9+11 X
Senkyuutai (RH) QCF + RH 3 3*3 25 -16 80+70 H+L 11+5 X
Senkyuutai (EX) QCF + 2 Kicks 3 1*1*3 25 -16 90+20+90 H+L 11+5+3 X
Byakko Soushouda QCB + Punch 21 12 10 -3 150 H 21 O
Kaihou (Short) DPM + Short - 28 - - - - - X
Kaihou (Forward) DPM + Forward - 33 - - - - - X
Kaihou (RH) DPM + RH - 42 - - - - - X
Zenpou Tenshin HCB + Kick 7 1 26 - 0 - - X


Supers

Move Name

Motion

Start-Up

Hit

Recovery

Blocked Advantage

Damage

Parry

Stun

Raishin Mahhaken QCF x 2 + Punch 7 3 1 1 90 H 0
2 ~ 4 30 1*1*1 - - 75+50+70 H 0
5 ~ 6 - 1*1 - - 50+70 H 0
7 - 5 37 - 160 H 0
Tenshin Senkyuutai QCF x 2 + Kick 1 2~66 - - 100 H+L 5
2 - 3 - - 20 H+L 3
3 ~ 4 - 1*2 - - 30+30 H+L 0
5 - 3 - - 100 H+L 3
6 - 3 - - 50+70 H+L 3
7 - 2 52~57 -69 60 H+L 3
Sei-ei Enbu QCF x 2 + Punch 16 - - - - - -