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Move list for Chun-Li

Throw
 Ryuusei Raku In air, press X + A or 4 + X + A or 6 + X + A
 Koshuu Tou Press X + A or 4 + X + A or 6 + X + A
Normal Move
 Sankaku Tobi Jump against a wall, then press 9
-
 Suitotsu Da In air 2 + Z
 Kakushu Raku Kyaku Press and hold B when close
-
 Yousou Kyaku In air 2 + B
 Tenshin Shuu Kyaku 3 + C
 Yoku Sen Kyaku 6 + C
 Senjou Shuu 6 + B
 Hakkei 4 + Z
 Kakushi Ken Y + B
 Souren Shou 4 + Y
Special Normal
Special Move
 Hyakuretsu Kyaku Tap K rapidly (tap 2K for EX version)       EX
-
 Spinning Bird Kick 2 (2s) 8 + K       EX
 Hazan Shuu 63214 + K       EX
-
 Kikou Ken 41236 + P       EX
Super Arts
 Kikou Shou 236236 + P x1
-
 Houyoku Sen 236236 + K x2
 Tensei Ranka 236236 + K x3
Target Combo
 Target Combos 7 or 9 + Z , Z
-
Link Combos
Combo
 
Add a note      NOTES
 
FRAME DATA    (All data come from now offline site www.karathrow.com, updated and corrected with Brady Games book)
 
Normals

Move Name

Start-Up

Hit

Recovery

Blocked Advantage

Hit Advantage

Crouching Hit Advantage

Damage

Parry

Stun

Chains into itself

Special Cancel

Super Cancel

Jab 2 1 6 2 2 2 30 H+L 3 X O O
Strong 6 6 9 -2 -1 0 100 H 11 X O O
Fierce 8 5 17 -2 0 2 110 H 11 X X X
Far Jab 3 4 4 2 2 2 20 H+L 3 O O O
Crouching Jab 2 3 5 3 3 3 20 H+L 3 O O O
Crouching Strong 8 3 18 -4 -3 -2 90 L 3 X X X
Crouching Fierce 8 3 22 -1 1 3 110 H+L 5(13) X O O
Neutral Jumping Jab 4 - - - - - 40 H 7 X X X
Neutral Jumping Strong 7 - - - - - 80 H 11 X X X
Neutral Jumping Fierce 10 3 - - - - 130 H 15 X X X
Jumping Jab 2 - - - - - 40 H 7 X X X
Jumping Strong 4 - - - - - 60 H 9 X X X
Jumping Fierce 9 7 - - - - 80 H 9 X X X
Short 3 4 9 1 1 1 40 H+L 3 X X X
Forward 6 1 15 -2 0 0 80 H 5 X X X
Roundhouse 4 8 12 -3 -1 1 120 H 15(13) X X X
Far Forward 7 5 19 -5 -3 -1 90 H 11 X X X
Far Roundhouse 12 1 15 0 2 4 120 H 13 X X X
Crouching Short 4 1 6 3 3 3 20 L 3 O X X
Crouching Forward 6 1 14 -2 -1 0 90 L 3 X O O
Crouching Roundhouse 7 2 21 -7 Down Down 110 H+L 5 X X X
Neutral Jumping Short 5 22 - - - 40 H 7 X X X
Neutral Jumping Forward 6 2 - - - 80 H 9 X X X
Neutral Jumping Roundhouse 8 5 - - - 130 H 13 X X X
Jumping Short 5 - - - - 50 H 5 X X X
Jumping Forward 6 13 - - - 90 H 9 X X X
Jumping Roundhouse 10 3 - - - 110 H 13 X X X
Back + Strong 5 1*1 18 -2 - - 60+50 H 7+9 X O+O O+O
Back + Fierce 7 8 10 -1 - - 130 H - X O O
Towards + Forward 11 6 11 0 - - 80 H 5 X X X
Down-Towards Roundhouse 37 4 2 9 110 H 13 X X X
(Air) Down + Forward 9 - - - 50 H 5 X X X
Universal Overhead 16~25 - - -5 ~ +7 0 ~ +8 +1 ~ +9 - H - X X X
Throw 2 1 21 120 - 9 X X X
Air Throw 2 1 80 - 9 X X X


Specials

Move Name

Motion

Start-Up

Hit

Recovery

Blocked Advantage

Damage

Parry

Stun

Super Cancel

Kikkoken (Jab) HCF + Jab 14 1 45 -17 45 H 3 O
Kikkoken (Strong) HCF + Strong 13 1 38 -10 50 H 3 O
Kikkoken (Fierce) HCF + Fierce 11 1 32 -4 60 H 3 O
Kikkoken (EX) HCF + 2 Punches 16 1 41 -7 80 H 3 O
Hyakuretsu Kyaku (Short) Short (rapidly) 6*3 1*1 40+20 H 3+5 X
3*3 1*1 12 3 30+20 H 3+3 X
Hyakuretsu Kyaku (Forward) Forward (rapidly) 6*3 1*1 40+20 H 3+5 X
3*3 1*1 13 1 30+20 H 3+3 X
Hyakuretsu Kyaku (Roundhouse) RH (rapidly) 5*2 1*1 50+20 H 3+5 X
2*2 1*1 15 -1 40+30 H 3+3 X
Hyakuretsu Kyaku (EX) 2 Kicks (rapidly) 3*2 1*1 60+40 H 3+5 X
2*2 1*1 17 -3 40+40 H 3+3 X
Spinning Bird Kick (Short) Hold D...U + Short 12 1*1 50+30 H 7+3 X
5*5 1*1 21 -2 30+30 H 3+5 X
Spinning Bird Kick (Forward) Hold D...U + Forward 14*1*15 1*1*1 50+25+25 H 7+3+3 X
5*5*5 1*1*1 22 -2 25+25+25 H 3+3+3 X
Spinning Bird Kick (Roundhouse) Hold D...U + RH 17*1*4(x5) 1*1*1(x5) 50+25(x6) H 5+3(x6) X
4 1 22 -2 30 H 3 X
Spinning Bird Kick (EX) Hold D...U + 2 Kicks 12*4*4 1*1*1 50+40+50 H 7+3+7 X
4*4 1*1 22 -8 40+50 H 3+7 X
Hazan Shu (Short) HCB + Short 22 2 18 -2 100 H 11 X
Hazan Shu (Forward) HCB + Forward 24 2 18 -2 110 H 13 X
Hazan Shu (Roundhouse) HCB + RH 29 2 17 -1 120 H 15 X
Hazan Shu (EX) HCB + 2 Kicks 31 1 18 -2 160 H 17 X


Supers

Move Name

Motion

Start-Up

Hit

Recovery

Blocked Advantage

Damage

Parry

Stun

Kikoshou QCF x2 + Punch 1 1(x3) 40(x3) H+L 0
1 35 H+L 0
1 35 H+L 0
1(x3) 35(x3) H+L 0
1(x2) 35(x2) H+L 0
2(x2) 1(x2) 35(x2) H+L 0
2(x2) 1(x2) 35(x2) H+L 0
2 1 35 H+L 0
2(x5) 1(x5) 48 -38 35(x5) H+L 0
Houyoku Sen QCF x2 + Kick 3 1 30 H 3
2 1 40 H 3
2 1 40 H 3
2 1 40 H 3
2 1 30 H 3
2 1 40 H 3
2*2 1*1 40+40 H 3*3
15 1 30 H 3
2 1 40 H 3
2 1 40 H 3
2 1 40 H 3
2 1 30 H 3
2 1 40 H 3
2 1 40 H 3
2 1 40 H 3
Finish 25 2 35 -23 200 H 9
Tensei Ranka QCF x2 + Kick 3 2 80 H+L 3
3*2*2*2 1(x4) 25(x4) H+L 3(x4)
2 1 30 H+L 3
1 2 30 H+L 3
1 3 30 H+L 3
7 1 46 -30 140 H 9